8-Bit
NormalAbility & form perks
Makes the first opened chest contain an 8-Bit Shotgun, and adds a score multiplier.
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Makes the first opened chest contain an 8-Bit Shotgun, and adds a score multiplier.
Upgrades a random item in your inventory each time it levels.
Chests may contain cake slices. At max Sprite Level, eliminations can also give cake slices.
Grants a bush after a duration; at maximum level, eliminations can grant another bush.
Recovers Health and Shield after you take damage and avoid further damage for a short time.
Reduces friction so you slip and slide. Slide length increases with level.
Grants Overdrive after using a consumable item, lasting longer as it levels.
Grants Overshield. The amount increases with level.
Grants Overdrive after taking enough Storm damage; at maximum level it reveals future Storm circles.
Food provides bonus healing, and you can find food when jumping out of hiding spots. Higher levels find better food.
Ranged weapon hits have a chance to spawn bees at the hit location.
Grants Hangtime with improved accuracy.
Increases the effectiveness of healing items. Healing effectiveness increases with each Level Up!
Builds charges over time. Jump again shortly after landing to use a charge for a super jump. Higher levels improve jump strength and reduce the cooldown.
Automatically reloads weapons over time, including weapons that are not equipped.
Increases sprint speed.
Lets you hover in the air.
Taking damage briefly cloaks you. Higher levels increase the cloak duration.
Jump while airborne to perform a spinning attack that damages and knocks back nearby enemies. Higher levels increase damage and reduce the cooldown.
Adds an extra mid-air jump.
Melee attacks deal more damage. Higher levels increase the damage.
Recover health when you damage enemies.
Adds Crown Wins after a Victory Royale, and levels through wins.
Drops random items as it levels; only Health and Shield consumables level it up.
Extract eliminated enemies' equipped Sprites and push nearby enemies away when damaged. Removing it marks you on the map.
Gives you a rechargeable dash that can phase through some objects. Charges regenerate over time.
Periodically marks nearby enemies. Frequency and radius increase with level.
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